Suffering DRM is sort of your own choice if you want to pretend to be on the right side of the law. Entirely optional.
I was also a fan of Glenn Stafford's music for WarCraft II.
I have no clue about any of the games mentioned here. I suppose they are all like Doom, except that there's more searching of charms rather than killing enemies. And this feels perfectly sufficient knowledge for me.
Quote from: ersi on 2014-01-18, 17:45:38I have no clue about any of the games mentioned here. I suppose they are all like Doom, except that there's more searching of charms rather than killing enemies. And this feels perfectly sufficient knowledge for me.By the Balance, no.
Balance of what? Balance of Force?
Does this mean adventure games are more like virtual role playing rather than hunt-and-shoot-and-upgrade-weapons-trick-and-cheat games?
Prince of Persia is far more adventurous.
They should release the sequel, Dreamfall Chapters, on a whole swath of platforms including Linux. I never played Myst.Btw, did you ever read Sandman?
available for Linux, Mac OS, and Linux
Myst would be a rather contemplative experience, especially these days, but it would share the scratching-at-the-prison-wall feeling of other adventure games when stuck.
nowadays we can watch walkthroughs on Youtube, which is a lot quicker than actually playing the game.
Incidentally, I just noticed the same person wrote a nice rant about DST.http://www.phrenopolis.com/custard/
The happy gentleman pictured here is Dave Grossman, a habitual perpetrator of interactive entertainments. He is best known for writing and designing such LucasArts computer game classics as The Secret of Monkey Island and Day of the Tentacle, and in his more recent role as director of design and writing at Telltale Games (Sam & Max, Tales of Monkey Island, The Wolf Among Us, etc).
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